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Jan. 4th Update Details

Discussion in 'General Discussions' started by Hyaz, Jan 4, 2017.

  1. Hyaz

    Hyaz

    Messages:
    18
    Club:
    Talentless
    Galaxy:
    Galaxy
    Greetings from Com2uS!

    Here are the details of the Jan. 4th update.



    ■ Update Schedule

    - Jan 4th 9pm – 11pm PST



    ■ Update Details

    1. Character



    ● AU77 Glayde (Thunder) has been added to the draw.

    [​IMG]



    - Skill Set (Evolved)

    > (Ace) It's Dangerous Outside of Bed: Increases the Pass Effect by 40% and MAX HP by 30% of the Thunder players.

    > (Active) Moby's Daily Life II: [Forward Pass] Recovers the Action Bar by 30%, HP by 30%, and increases the Reflex by 30% of the designated target.

    > (Passive 1) Analyze Pass Pattern: Recovers 35% of the lost HP and 20% Spirit when an ally within the position makes a pass.

    > (Passive 2) Avoiding Responsibility: Increases the effect of the applied Support Passive Skills by 35%. (Activates only when placed in Goal Keeper position)

    > (Passive 3) Elaborate Firewall: Decreases the incoming damage by 35% and increases the Critical Resistance by 35% when your HP is at 45% or higher.

    *Developer’s Comment: AU77 Glayde is a top class hacker with the special ability to amplify the effect of Support Passive skills applied to her. As Glayde will be able to utilize various defensive abilities, it will be fun to try out various team compositions.



    ● Extreme Evolution Micki (Ardor) has been added to the game.


    [​IMG]

    - The Passive Skill “Magical Pass” will be replaced with “Blessing Magic” at Extreme Evolution. (Lv. 5)

    > Magical Pass: Recovers the Action Bar by 20%, Spirit by 20%, and the HP by 20% with a Pass

    > Blessing Magic: Recovers 20% of the Action Bar, 20% Spirit, and 20% HP of the allies within the position with a Pass or Steal.

    * Developer’s Comment: Finally Micki has gained Extreme Evolution. We wanted to make Micki strategically useful through Extreme Evolution.



    ● Extreme Evolution Ernesto (Whirlwind) has been added to the game.

    [​IMG]


    - The multiplier of the Passive skill “A Wise Man’s Advice” will be increased. (Lv. 5)

    > A Wise Man’s Advice: Increases the Critical Damage by [10% > 15%] and Reflex by 10% of the allies within the position for [5 min. > 10 min.] with an action. (Accumulates up to 3 times)

    - The Passive Skill “Charging Roar” will be replaced with “High-speed Mobile Warfare” at Extreme Evolution. (Lv. 5)

    > Charging Roar: Increases the Receiving Pass Effect by 20% and Critical Rate by 20% of the allies within the position.

    > High-speed Mobile Warfare: Increases the Receiving Pass Effect by 30%, Critical Rate by 25%, and Action Speed by 20% of the allies within the position.

    * Developer’s Comment: A wise tactician can prove his worthiness just by showing his presence on the field. We wish people would know that Whirlwind attackers shouldn’t be underestimated.



    ● New Premium Skins will be added to the game. You can take a look at the new skins by going to Shop > Skin.

    - Skilled Skier Elain (Ardor), Snowboarder Magnus (Whirlwind), Haru’s Ice Hockey (Thunder), Snow Sled Black Ivy (Light), Figure Queen Verister (Dark)


    [​IMG][​IMG][​IMG][​IMG][​IMG]















    ● The 2016 Winter Sports Pack will be added to the game. You can take a look at the skin pack by going to Shop > Skin.

    > Sale Period: Jan. 4th – Jan. 18th (14 days)

    > Discount Rate: 25%

    > Contains Skilled Skier Elain (Ardor), Snowboarder Magnus (Whirlwind), Haru’s Ice Hockey (Thunder), Snow Sled Black Ivy (Light), Figure Queen Verister (Dark)

    * You can get additional discounts for the skins you already possess.



    ● The characters available in the Weekend Event Draw will be changed.

    - The following characters will have a greatly increased chance of being drawn in the Weekend Event Draw during Jan. 13th - Jan. 15th.

    > Nari (Ardor), AU77 Glayde (Thunder), Enthia (Whirlwind), Mariel (Light), Lucifer (Dark), MX83 Askeladd (Thunder, Legendary), Presty (Dark, Legendary)

    - The following characters will have a greatly increased chance of being drawn in the Weekend Event Draw during Jan. 20th - Jan. 22nd.

    > Elain (Ardor), EA43 Haru (Thunder), Jade Rakshasa (Whirlwind), Sky (Light), Verister (Dark), Duran (Whirlwind, Legendary), Jibril (Light, Legendary)





    2. Feature

    ● The Boss Match/Minion Match against EA08 Vayne (Thunder) will be added. More details will be provided via a notice.



    ● Below are the number of Crystals you get for the Club Match Personal Reward.

    > 1st Place: 100 Crystals

    > 2nd Place: 80 Crystals

    > 3rd Place: 60 Crystals

    > 4th Place: 40 Crystals

    > 5th Place: 20 Crystals

    > 6th Place and below: 10 Crystals



    ● We will be giving out ST compensations for the Enervation error experienced at the Superb Boss Match against White Guardenia. All players that played the White Guardenia Superb Boss Match during Dec. 23rd 7am - 8:40am PST will receive 50 ST per rounds played (sent to Inbox).

    * Developer's Comment: We apologize for the inconvenience caused at the Superb Boss Match.



    ● The Special Cards used as Extreme Evolution Material will be categorized as Fairy Cards at the Player Book.

    *Developer's Comment: Rainbow Elementals and Black Hole Swirlies are also fairies in some sense.



    3. Balancing

    ● The change of the Active Skill of Utility Shooters only applying to Active Shoots will be applied to the game at the end of January.

    * Developer’s Comment: The change has been delayed as this requires a version update at Google Play/Apple App Store. We apologize for the delay.



    ● The skills of Classic Legendary Players have been balanced.

    * Based on clause 3-1 of the Recall Policy, Legendary and Special Players are not subject of Recall.



    [Shu (Ardor)]

    - The basic stats have been adjusted.

    - The Active Skill has been redesigned.

    > Previously: [Penetration] Increases the Attack Power by 80% and Critical Rate by 50% and decreases the incoming damage by 60%. (Spirit Cost: 0.5, Cooldown: 12 min.)

    > Changed to: [Penetration] Increases the Attack Power by 35% and Reflex by 30%. (Accumulates up to 3 times) (Spirit Cost: 0.5, No cooldown)

    - The Passive Skill “Galaxy Star” will be changed to a single level skill and will be redesigned.

    > (Previously) Galaxy Star I & II: When penetrating, recovers 5% [Lv. 2: 15%] HP first, and then increases the Attack Power by 40% [Lv. 2: 60%] and decreases the incoming damage by 10% [Lv. 2: 15%] for every enemy target.

    > (Changed to) Galaxy Star: Increases the Action Speed by 25% and Critical Rate by 25%, and decreases the incoming damage by 25%.

    - The Passive Skill “Mind Bind” has been redesigned and will become a skill with 2 levels.

    > (Previously) Mind Bind: Increases the Defense by 10% and MAX HP by 10% of the team.

    > (Changed to) Mind Bind I & II: Recovers 5% [Lv. 2: 10%] of the Action Bar, 10% [Lv. 2: 15%] of the lost HP, and 30% [Lv. 2: 40%] Spirit of the ally team with an attack.

    - The Passive Skill “Connected Tactic” will be changed to “Potential”.

    > Connected Tactic: Recovers the Action Bar within the position by 15% with an attack.

    > Potential: Recovers 35% of the lost HP first with an action.

    - The Passive skill “Potential” will be replaced with “Effloresce” at Extreme Evolution.

    > Potential: Recovers 35% of the lost HP first with an action.

    > Effloresce: Gains an additional action with an action. 50% of the lost HP will be recovered first and critical damage will be increased by 40% with each action.

    * Developer’s Comment: We wanted Shu to become a good attacker with a strong utility kit, but eventually Shu ended up becoming a badly designed character, and for this we are sorry. The redesign work of Shu was focused on maximizing the utility kit and solving the known problems of attackers.



    [King Jin (Whirlwind)]

    - The Active Skill “King's Energy Attack” has been enhanced. (Based on Extreme Evolution)

    > King's Energy Attack: [Block] Activate to decrease the damage coming from enemy shots by [40% > 70%] and increase Critical Resistance by 30%. (Spirit Cost: 1, Cooldown: 10 min.)

    - The Passive Skill “Cry of Wilderness” will replace “Ancient Wisdom” and be universally applied to Normal and Evolved stage.

    > Ancient Wisdom: Increases Recovery Power and Pass Effect by 50%.

    > Cry of Wilderness: Increases HP by 30% within the position.

    - The Passive Skill “Serenity” has been enhanced.

    > Serenity: Increases Critical Resistance by 30% and Defense by [30% > 45%], and decreases incoming damage by 30% when positioned in a Goalkeeper position.

    * Developer’s Note: With the addition of a young beautiful Legendary Goalkeeper, King Jin may have lost some of his charm. We’ve buffed King Jin so he may still remain competitive. Some skills will still hurt a lot, but overall he’ll be in a better situation than before.



    [Baltheon (Dark)

    - The Active Skill has been redesigned. (Based on Extreme Evolution)

    > Previously: [Pass] The designated target recovers 100% Action Bar and gets 40% increased Pass Effect, 30% increased Critical Damage, and 15% increased Critical Rate. (Spirit Cost: 1, Cooldown: 10 min.)

    > Changed to: [Pass] Recovers the target’s Action Bar by 100% and increases the Pass Effect the target receives by 60% and the target’s Critical Damage by 40%. (Spirit Cost: 1, Cooldown: 10 min.)

    - The Passive Skill “Internal Equilibrium” will be changed to “Obliterate”.

    > Internal Equilibrium: Increases Critical Rate and Pass Effect by 50% when your HP is 100%

    > Obliterate: Increases the Pass Effect by 100%.

    - The Passive Skill “Answer” will be redesigned. (Based on Extreme Evolution)

    > Previously: Increases Pass Effect and Attack Power by 30% within the position.

    > Changed to: Increases the Attack Power by 30% and Critical Rate by 30% within the position.

    - The multiplier of the Passive Skill “Quick Planning” has been adjusted.

    > Quick Planning: Increases Action Speed by 30% and Pass by [30% > 20%].

    - The Passive Skill “Quick Planning” will be replaced with “Guardian's Will” at Extreme Evolution:

    > Quick Planning: Increases Action Speed by 30% and Pass by 20%.

    > Guardian’s Will: Increases the Action Speed by 40%, Pass by 30%, and Reflex by 40%.

    * Developer’s Comment: With the change of the Meta, Baltheon has become a safe pick if you are looking for an all-rounder Assister. But since he’s a Legendary Player, we are not happy with him being just a “safe pick”. We are implementing these changes in attempt to give Baltheon a color of his own and a charm that competes with all other strong players.



    [Serestia (Dark)]

    - The Active Skill has been redesigned. (Based on Extreme Evolution)

    > Previously: [Target] Decreases the Reflex by 100%, Attack Power by 100%, and Action Speed by 70% of a single enemy within the position for 5 min. (Spirit Cost: 1, Cooldown: 16 min.)

    > Changed to: [Strategy] Paralyzes the enemy team and decreases their Reflex by 30% for 3 min. (Spirit Cost: 1.5, Cooldown: 12 min.)

    - The Passive Skill “Expel” has been changed to “Falling Flowers”.

    > Expel: When an enemy Penetrates or Steals against you, you have a 100% chance to Paralyze the enemy and decrease its Defense by 100% for 2 min.

    > Falling Flowers: When becoming unable to move, deals 15% of the remaining HP as damage to the enemy team.

    - The Passive Skill “Dark Eden” has been redesigned.

    > Previously: Decreases the enemy team's Attack Power by 10% and Critical Rate by 10% for 8 min. with an action (Accumulates up to 3 times)

    > Changed to: Decreases the Critical Resistance by 15% and Critical Rate by 15% of the enemy team for 45 min. with an action. (Accumulates up to 2 times)

    - The Passive Skill “March of Death”. (Based on Evolved version)

    > Previously: Decreases the enemy team's MAX HP and Reflexes by 10% for 45 min with an action (Accumulates up to 3 times)

    > Changed to: Decreases the MAX HP by 20% and Reflex by 20% of the enemy team.

    - The Extreme Evolution Passive Skill “Dark Rose Garden” has been redesigned. (Based on Evolved version)

    > Previously: Decreases the Attack Power by 10%, Critical Rate 10%, and Critical Damage by 10% of the enemy team for 8 min with an action. (Accumulates up to 3 times)

    > Changed to: When becoming unable to move, deals 20% of the remaining HP as damage, and decreases the Action Bar by 15% and Spirit by 50% of the enemy team.

    * Developer’s Note: Serestia may have seemed to possess powerful abilities at a glimpse, but her skills did not go along with each other. We minimized the vagueness of her skill set and gave changes so that her strong points would be emphasized. We wanted to give her the image of a rose of darkness that is beautiful but will inflict pain if you touch it.



    ● Angela (Ardor) and Alice (Dark) have been balanced.

    [Angela (Ardor)]

    - The multipliers of the Passive Skill “Analyze Offense Patterns II” have been adjusted. (Based on Evolved version)

    > Analyze Offense Patterns II: Decreases the damage you receive by [25% > 15%] when an ally within the position gets attacked. (Initially recovers [10% > 8%] HP for every ally attacked.)

    - The multipliers of the Passive Skill “Visualizing Defense Formula” have been adjusted.

    > Previously: Increases the Critical Resistance by 40%, Critical Damage Resistance by 20%, and Penetration Resistance by 15%.

    > Changed to: Increases the Critical Resistance by 40% and Critical Damage Resistance by 30%.

    * Developer’s Comment: Angela was a very decent player that would shine under the right conditions. She had flaws, but there were many ways to cover those flaws, making her a near-perfect Goalkeeper. We’ve decided to nerf her so that she would have to rely on her teammates more. We ask for your understanding.

    * As Angela’s Passive Skills received a value decrease of over 30%, she will be subject for Recall. (Based on clause 2-1 of the Recall Policy)

    > Period: Jan. 11th 11pm – Jan. 17th 11pm PST

    > Recall Subject: Angela (Ardor)

    ※ The Recall Icon will be shown on the upper-right of the main menu during the recall period.



    [Alice (Dark)]

    - The Passive Skill “Black Swamp II” has been redesigned. (Based on Evolved version)

    > Previously: Decreases the MAX HP of the enemies by 20% and Reflexes by 35% within the position

    > Changed to: Decreases the MAX HP by 25% and Action Speed by 25% of the enemies within the position.

    - The Passive Skill “Sharp Vigor” will be changed to “Puppeteer's Cunning”.

    > Sharp Vigor: Decreases the Critical Rate by 20% and Action Speed by 20% of the enemies within the position

    > Puppeteer’s Cunning: Increases the Action Speed by 25% and decreases the incoming damage by 30%.

    * Developer’s Comment: While trying to give Superb Bosses more value, we enhanced Alice a bit too much. We had to tone down Alice’s performances, but we didn’t intend to drastically decrease her stats. We are sorry for these changes. We will be decreasing her effectiveness while remedying her shortcomings.



    ● Upcoming Balancing Direction

    - We are well aware of the issues with the Spirit recovering or decreasing skills that some players feature. These skills will be our next focus.



    4. Bug Fix

    ● Fixed the typo with Vonchi (Light)'s Extreme Evolution dialogue.

    ● Fixed the error with the story.

    ● Fixed the description of Littre's Clover.
     
  2. RyuSagara

    RyuSagara

    Messages:
    209
    IGN/ID:
    LuffyDono
    Club:
    Solo
    Galaxy:
    Champions
    Colosseum:
    42
    Well looks like Saber was wrong. Angela is getting nerfed hard enough to be recalled. So there goes them shying away from recalls, but it's deserved.

    Is the Shu buff enough to make him viable? It seems good, but I'm not an expert lol.

    Also I think the Balth adjustments make me want him a little more than I did before.

    Also I'm looking forward to the next round of adjustments. Should make my CoD life a little easier
     
  3. Nawzu

    Nawzu Bora Husbando

    Messages:
    2,154
    Location:
    Bora's Bed
    IGN/ID:
    Nawzays
    Club:
    TheNekoFleet
    Galaxy:
    Galaxy League (2743)
    Colosseum:
    CoD 55 CoT 44
    When I saw Serestia buffs

    [​IMG]
     
    Drakon likes this.
  4. xeint

    xeint

    Messages:
    314
    IGN/ID:
    Xeint
    Oh wow 3 mins paralyze to enemy team serestia become scary

    Still no balance or buff to 5* old players sigh the waiting continues
     
  5. Shunya

    Shunya <3 Kaga x Shunya <3 2016/10/23

    Messages:
    291
    IGN/ID:
    Shunya
    Galaxy:
    Galaxy League
    Colosseum:
    48
    So, Utility Striker will get nerfed to the ground in the end (and they didn't learn).

    The one goalkeeper who could prevent OHKO from being effective is nerfed (instead of adjusting the other goalkeepers to the new stats).

    Again with the legend overbuffs...did Baltheon start a petition or something? And Serestia.... lsilent2

    Haha...ha...yeah, they really got me with that one. That was actually funny. BB, you can make jokes, I applaud you.
     
  6. Rei91

    Rei91 forum hiatus

    Messages:
    581
    Club:
    Arcanis
    Galaxy:
    Galaxy
    Colosseum:
    52CoD/44 CoT
    ErenJaeger likes this.
  7. Xetael

    Xetael The Oblivious

    Messages:
    1,188
    Location:
    From my bed.....never mind I'm going back to sleep
    IGN/ID:
    Xeteal
    Galaxy:
    Diamond
    Colosseum:
    36
    BALTH AND SERESTIA BACK IN ACTION BOYS!!
    Mono dark!
    Mono dark!
    Mono dark!!!!!!!!
     
  8. xeint

    xeint

    Messages:
    314
    IGN/ID:
    Xeint
    So mono dark gonna reigns supreme? Only time will tell
     
  9. Reki

    Reki

    Messages:
    48
    IGN/ID:
    Rekishima
    Club:
    Nothingness
    Galaxy:
    Champions
    Colosseum:
    49
    Shu and Serestia might have gone out of hand now. We'll see...
     
  10. LuccaB

    LuccaB

    Messages:
    51
    Location:
    United States
    IGN/ID:
    LuccaB
    Club:
    Transcendence
    Galaxy:
    Galaxy League
    Colosseum:
    42+ (I just use Auto)
    Staying up too late and cant think. What exactly is meant by "When becoming unable to move" in reference to Serestia's changes?
     
  11. Renrashin

    Renrashin Champion

    Messages:
    1,862
    IGN/ID:
    Renrashin
    Yay Jin Buffs. The new Thunder GK looks really strong. Might be the new Angela once she gets EE.

    So VBeth is now the worst Leg?
     
  12. Renrashin

    Renrashin Champion

    Messages:
    1,862
    IGN/ID:
    Renrashin
    Paralyze maybe? Or Dying
     
  13. LuccaB

    LuccaB

    Messages:
    51
    Location:
    United States
    IGN/ID:
    LuccaB
    Club:
    Transcendence
    Galaxy:
    Galaxy League
    Colosseum:
    42+ (I just use Auto)
    I figured, but confused how Serestia would deal 20% of her remaining HP as damage to the enemy team if shes knocked out. Unless it means 20% of her opponents HP
     
  14. Renrashin

    Renrashin Champion

    Messages:
    1,862
    IGN/ID:
    Renrashin
    That would be Crazy OP. No way BB would make her that Broken. Mono Dark would be insane
     
  15. Shipwrecksos

    Shipwrecksos

    Messages:
    187
    RIP Angela.

    I'm glad to see Shu getting a re-work though. I've had him on the bench for far too long!
     
  16. Gadovi

    Gadovi

    Messages:
    245
    Location:
    A Bowl of Curry
    IGN/ID:
    Gadovi
    Club:
    Mugiwara
    Galaxy:
    Galaxy
    Colosseum:
    CoD 48, CoT (Old) 48; CoT (New) 46
    It means death, Jibril has the same skill description on her fourth passive. It's fun suiciding her in CvC then watching the enemy backliner reach a Duke, Meta, Vic mid buffed with Aslan and now 50% extra DR and Crit resistance.

    Frankly though, I think Ravian'ing the enemy team's HP each time you die is a little too much. If there's no diminishing returns, if she gets KO'ed 5 times, your entire team is at 1 HP.
     
  17. xeint

    xeint

    Messages:
    314
    IGN/ID:
    Xeint
    More likely dying but 20% remaining hp from what ? Kinda confused in here
    20% from her remaining hp before knocked out ?

    On side note despite the nerf I think Angela still good
     
  18. Shipwrecksos

    Shipwrecksos

    Messages:
    187
    Also, I'm surprised they buffed Baltheon (wasn't expecting that). He was already a fantastic assist. Now he's going to be epic.
     
  19. Shipwrecksos

    Shipwrecksos

    Messages:
    187
    Still holding out for that rumored Beatrice buff :D
     
  20. Whispe

    Whispe

    Messages:
    23
    IGN/ID:
    Whispe
    Club:
    White Lotus
    Same :/

    And also isn't percentage HP damage nerfed in PvP? So serestia wouldn't be that bad would she?
    I mean I'm not complaining since I use her but just wondering
     

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