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Patch Notes 13th Sept

Discussion in 'General Discussions' started by Kazu19, Sep 13, 2017.

  1. Kazu19

    Kazu19

    Messages:
    136
    Galaxy:
    Galaxy
    Colosseum:
    D60*I74*T50
    Greetings from Com2uS!

    Here are the details for the update on Sep. 13th.

    ■ Update Schedule

    Sep. 13th 10pm - Sep. 14th 12am PDT



    ■ Update Details

    1. Character

    ● New Star character "MP Dane" (Thunder) has been added to the draw.

    [​IMG]



    Skill Set (Based on Evolved ver., at Lv. 5)

    > (Ace) Blue Metal, Red Heart: Increases the critical rate by 22% and critical damage by 30% of the Thunder and Ardor players.

    > (Active) Judgement Blow II: [Long-range Shoot] Increases the Attack Power by 50% and recovers the ally team's action bar by 15%.

    > (Passive 1) Apostle Justice II: Increases the critical rate by 20% and penetration by 15% of allies on the vertical line with an attack for 5 min.

    > (Passive 2) Cold Body, Warm Heart: Increases the reflex by 20% and action speed by 15% of the allies currently in the assigned position.

    > (Passive 3) Pure White Dane: Increases the attack power by 30% and critical rate by 20%.



    * Developer’s Comment: MP Dane, a blue warrior full of justice joins the Galaxy League to teach justice to others.

    He stutters a lot because of his weird blood code, but he has an ability to bring all of the team members together.

    We hope to see that other team members will support him even when he rushes to shoot a long-distance shot.



    > MP Dane has been added to the following players' Sub Chains.

    - Affection: MX54 Butcher (Thunder), Kei (Light)

    - Friendship: ZUXX Robin (Thunder), MX83 Askeladd (Thunder)

    - Competition: Melisa (Ardor), EA43 Haru (Thunder)

    - Fighting Spirit: EA82 Nikita (Thunder), Armel (Dark)



    ● Extreme Evolution "Loyce" (Ardor) has been added to the game.

    [​IMG]



    - The Active Skill “Back Stab II” has been changed to “Back Stab III” at Extreme Evolution. (Lv. 5)

    > Back Stab II: [Penetration] You become immune to the counterattack and increases the critical rate by 25% and critical resistance by 25% of the allies within the position for 10 min.

    > Back Stab III: [Penetration] You become immune to the counterattack and increases the critical rate by 30% and critical resistance by 30% of the allies within the position for 10 min.



    - The Passive Skill “Pinpoint Penetration" has been changed to “Pinpoint Overcome” at Extreme Evolution. (Lv. 5)

    > Pinpoint Penetration: Increases the Attack Power by 40% and the reflexes by 20% with an attack.

    > Pinpoint Overcome: Increases the Attack Power by 40%, reflex by 20% and critical damage by 40% with an attack.



    * Developer’s Comment: Extreme Evolution Loyce has joined the Galaxy League to sustain her survival.

    We improved her penetration because her penetration was weaker than we intended.

    The active skill use timing will be improved by the AI improvement that we will be having via the update.



    ● Limited Edition Manager "Pajama Eve" (Dark) will be added to the game.

    [​IMG]

    - You will be able to acquire Pajama Eve (Dark) from a purchase event. (Based on Evolved ver., at Lv. 5)

    > (Active) You got Lucky: Get 1~4★ Spirit Stone

    > (Passive 1) It's not like I don't like it: Increases the amount of Core Points being acquired by 20%.


    * Developer’s Comment: Sleepy Eve is even cuter.



    ● The image of the Ustiel's event skin has been changed with the request of the illustrator.



    [​IMG]





    ● 2 Premium Skins have been added to the game. You can purchase the new Premium Skins by going to Shop > Skin.
    • Kyoko's Cooking Practice (Ardor)
    [​IMG]


    • Idol Vann (Thunder)
    [​IMG]



    ● New Premium Sensation Skin Pack has been added to the game. You can take a look at the skin pack by going to Shop > Skin.

    > Sale Period: Sep. 13th - Sep. 27th (14 days)

    > Discount Rate: 25%

    > Contains Idol Lucius (Ardor), Idol Kirin (Whirlwind), Idol Vann (Thunder), Heaven's Idol Mikael (Light) and Idol Avnore (Dark)

    * You can get additional discounts for the skins you already possess.

    Greeting message:
    [​IMG]
    Mikael: WE! ARE!

    [​IMG][​IMG][​IMG][​IMG][​IMG]
    Everyone: Sensation! Hello, we’re Sensation!



    ● New Character Chain Story has been added to the game.
    - Renee (Ardor)



    ● The characters available in the Weekend Event Draw will be changed.

    - The following characters will have a greatly increased chance of being drawn in the Weekend Event Draw during Sep. 15th - Sep. 17th.

    > Loyce (Ardor), Kirin (Whirlwind), MP Dane (Thunder), Cassiel (Light), Jeunese (Dark), Serestia (Dark, Legendary), Nabi (Ardor, Legendary)

    - The following characters will have a greatly increased chance of being drawn in the Weekend Event Draw during Sep. 22nd - Sep. 24th

    > Tyler (Ardor), Irre (Whirlwind), MX82 Vann (Thunder), Ustiel (Light), Armel (Dark), Jiho (Ardor, Legendary), Kirna (Thunder, Legendary)



    ● The Chain Helper rotation for Sep. 17th - Sep. 30th will be added.

    > Roina (Ardor), Loyce (Ardor)

    > Khirel (Whirlwind, Legendary), Zhen Long (Whirlwind)

    > EA08 Vayne (Thunder), Blade (Thunder)

    > Anael (Light), Net (Light)

    > Vitos (Dark), Lucifer (Dark)



    2. Feature Improvements



    ● AU77 Glayde (Thunder) has been changed to a Classic Star.

    You can now acquire the player from the Scout, Draw, Mileage Draw (Stage 1), Classic Star Player Pick Ticket, and Classic Star Player Box.



    ● The Boss/Minion Match against Na Yang Ho (Ardor) has been added to the game. Match details will be provided with a separate event notice.



    ● The Boss/Minion Match against Yeon (Ardor) has been added to the game. Match details will be provided with a separate event notice.



    ● The Spirit Stone information guidance has been improved.

    - You can check the information of the Spirit Stone by power-up stage at the Book.

    - You can check the information of the Legendary Spirit Stone exclusive property based on Power-up +15.

    - The UI has been improved so that the property text won't go over the line.

    [​IMG]



    ● The "Auto Repeating..." UI has been improved so it won't cover the chat or draw notification.



    ● The skill effect text has been improved.

    Ex) Fixed the text display issue where it looked like the support passive effect increase/decrease was not being applied properly from the skills such as Aiolos' Natural-born Talent.



    ● Improved the detecting function of the defense shield skill effect display.

    > Previously: Decreases the defense shield before the HP bar starts to be consumed.

    > Changed to: Decreases the defense shield according to the timing of HP bar decrease.



    ● Improved the skill effect description of Luri / Nabi's skill condition.

    > Previously: When making a steal or being attacked.

    > Changed to: With a steal or when being attacked.



    ● Modified the unit of acquisition/consumption amount of Spirit Core by 10 times and changed the Spirit Core Points in possession by 10 times.



    *Developer's Comment: The Legendary Spirit Stone crafting success rate won't be affected by this modification.



    ● The "Complete the Season Achievement" has been added in the Season Achievements.

    - Reward: Spirit Core x2

    ※ It will be added from Sep. 24th Season Achievement.



    ● The main background theme (image)/music will change automatically at a designated time.

    - Time: 7am PST/8am PDT

    - Date: Feb. 28th (spring), May. 31st (summer), Aug. 31st (autumn), Nov. 30th (winter), Dec. 18th (Christmas), Dec. 31st (winter)



    3. Balancing

    ● The AI of attacker position has been improved and now can use the penetrating active skill more actively.



    ● The Legendary Players have been balanced.

    ※ The Legendary Players and Special Players are excluded from the recall. (Based on the recall clause 3-1)



    ● Choi (Ardor) has been balanced.

    - The amount of spirit consumption for the active skill "Do It Yourself I/II/III" has been changed. (Based on Extreme Evolution, Lv. 5)

    > Previously: 1 bar (100% spirit)

    > Changed to: 0 bar (0% spirit)



    ● Nabi (Ardor) has been balanced.

    - The effect of the passive skill "Volante" has been changed. (Based on Lv. 5)

    > Previously: Increases the attack power by 100% and critical resistance by 50% when being stolen or attacked.

    > Changed to: Increases the Attack Power by 100% and decreases the incoming damage by 50% with a steal or when being attacked.



    ● Miri (Whirlwind) has been balanced.

    - The effect value of the passive skill "Call out Winds and Rains" has been decreased. (Based on Lv. 5)

    > Previously: Increases the critical damage by 2% per 5% of critical rate.

    > Changed to: Increases the critical damage by 1.5% per 5% of critical rate.



    - The effect value of the passive skill "Waterspout" has been decreased. (Based on Lv. 5)

    > Previously: Steals 15% of spirit and increases your dribble by 25% of the dribble of the enemy currently in the assigned position when shooting or receiving a pass.

    > Changed to: Steals 15% of spirit and increases your dribble by 20% of the dribble of the enemy currently in the assigned position when shooting or receiving a pass.



    ● Khirel (Whirlwind) has been balanced.

    - The activation condition for the passive skill "Song of Knife, II" has been changed. (Based on Lv. 5)

    > Previously: Increases the damage that the target receives by 50% and steals 30% of the attack power when being attacked or with a penetration.

    > Changed to: Increases the damage that the target receives by 50% and steals 30% of the Attack Power when being attacked or with a penetration. (Shoot attack excluded)



    ● Duran (Whirlwind) has been balanced.

    - The effect value of the passive skill "Unethical Being" has been decreased. (Based on Lv. 5)

    > Previously: Decreases the attack power by 20% and penetration by 25% of the enemies within the position.

    > Changed to: Decreases the attack power by 20% and penetration by 20% of the enemies within the position.



    - The effect of the passive skill "Creative Research Results" has been changed. (Based on Lv. 5)

    > Previously: Increases the MAX HP by 15% and critical resistance by 10% of the allies within the position.

    > Changed to: Increases the MAX HP by 15% and Attack Power by 20% of the allies within the position.

    ※ The Creative Research Results will be changed to the Fate of the Absolute upon Extreme Evolution.



    - The effect of the Extreme Evolution passive skill "Fate of the Absolute" has been changed. (Extreme Evolved ver., at Lv. 5)

    > Previously: Increases the MAX HP by 20%, critical resistance by 20%, and defense by 20% of the allies within the position.

    > Changed to: Increases the MAX HP by 20%, Attack Power by 30%, and defense by 20% of the allies within the position.


    ● Aiolos (Whirlwind) has been balanced.

    - The skill duration for the active skill “Source of Control I, II, III” has been changed. (Extreme Evolved ver., Lv. 5)

    > Previously: [Target] Increases the critical damage by 45% and critical damage resistance by 45% of a designated ally target within the position for 5 min. / cooldown time 16min

    > Changed to: [Target] Increases the critical damage by 45% and critical damage resistance by 45% of a designated ally target within the position for 12 min.



    ● Bell (Thunder) has been balanced.

    - The effect of the Extreme Evolution passive skill "Controlling Power" has been changed. (Extreme Evolved ver., at Lv. 5)

    > Previously: Increases the Attack Power, reflexes, and critical rate by 30% within the position

    > Changed to: Increases the Attack Power, MAX HP, reflex, and critical rate by 25% within the position.



    - The effect of the passive skill "Unavoidable Destiny II'" has been changed. (Evolved ver., Lv. 5)

    > Previously: Increases the Attack Power by 70% and decreases the inflicted damage by 20% for 1 min with an attack or when being attacked. (Accumulates up to 2 times)

    > Changed to: Increases the Attack Power by 70% and reflex by 35% and decreases the incoming damage by 20% for 1 min with an attack or when being attacked. (Accumulates up to 2 times)



    ● Felix (Thunder) has been balanced.

    - The activation condition and the effect value of the passive skill "Astral Agony, II' have been changed. (Evolved ver., Lv. 5)

    > Previously: Recovers the ally team's lost HP by 30% first and action bar by 5% when receiving critical damage. (The recovered action bar will not go over 80%)

    > Changed to: Recovers the ally team's lost HP by 20% first and action bar by 5% when penetrating through an enemy line or receiving critical damage. (The recovered action bar will not go over 80%)



    ● Valkyrja Beth (Light) has been balanced.

    - The stats have been redistributed.



    - The value of the passive skill "Goddess of Battle" has been changed. (Evolved ver., Lv. 5)

    > Previously: Increases the critical rate by 20% and reflex by 20% within the position for 10 min with an attack. (Accumulates up to 3 times)

    > Changed to: Increases the critical rate by 30% and reflex by 30% within the position for 10 min with an attack. (Accumulates up to 2 times)



    ● Metatron (Dark) has been balanced.

    - The condition for the passive skill "Angel's Light, II" has been changed. (Evolved ver., Lv. 5)

    > Previously: Recovers 15% HP first, and recovers the action bar by 10% of the ally team when being attacked. (The recovered action bar will not go over 80%)

    > Changed to: Recovers the ally team's HP by 20% first and action bar by 10% when being attacked 2 times. (The recovered action bar will not go over 80%)



    *Developer's Comment: The no. of times Metatron has been attacked won't be reset even under inability effects.



    ● Baltheon (Dark) has been balanced.

    - The effect value of the passive skill "Quick Planning" has been changed. (Based on Lv. 5)

    > Previously: Increases action speed by 30% and pass by 20%.

    > Changed to: Increases action speed by 30% and Attack Power by 20%.

    ※ The Quick Planning will be changed to the Guardian's Will upon the Extreme Evolution.



    - The effect of the passive skill "Guardian's Will" has been changed. (Extreme Evolved ver., at Lv. 5)

    > Previously: Increases the action speed by 40%, pass by 30%, and reflex by 40%.

    > Changed to: Increases the action speed by 40%, Attack Power by 30% and reflex by 40%.



    *Developer's Comment: We've proceeded with the major balance modification for the Legendary players.

    We ask for your kind understanding on the modifications as this was made for a better balance among the players.

    Some of the Players that weren't balanced this time will be modified in the next patch.



    4. Bug Fixes

    ● Fixed the issue where multiple Skins are being selected in the Player Skin Select Menu.



    ● Fixed the issue of the Auto Repeat complete pop-up being displayed when you retry the match after the match auto repeat is over.



    ● Fixed the sound issue that occurred under certain circumstance (screen rotation).



    ● Fixed the UI issues in the draw statistic system.

    - Fixed the issue where the players were not displayed in order of no. of appearances.

    - Modified the buttons in the statistic graph bar/category to work properly.



    ● Fixed the issue of the background UI being displayed instead of the background music select UI.



    ● Fixed the issue of the text being displayed as "Friend" instead of "Spectator" in the Spectate function.



    ● Fixed the issue of the no. of Spirit Cores in possession being displayed as 0 under certain circumstances.



    ● Fixed the issue where you can use the Match Auto Repeat function as many as you have on the match that has limitation.



    ● Fixed the issue that's been occurring with the match and the Auto Repeat.

    - Modified so that the Auto Repeat won't proceed and tapping the pop-up becomes possible when the guerilla match ends after entering the guerilla match with the match auto repeat.



    ● Fixed the issue where it looked like the draw exclusion players are not going to appear from the Scout/Player Box.



    ● Fixed the issue where the players were not being displayed properly in order of Amplified Power-ups.



    ● Fixed the issue with the UI where the light is flickering behind the item when dragging from the event scout screen.



    ● Fixed the issue of Evolution select UI not appearing when evolving the 3★ Rare Stone.



    ● Fixed the issue of the auto repeat result pop-up not displaying after playing the Galaxy Live.



    ● Fixed the issue where the players that you have in possession are being displayed as if you don't possess them in the Chain pop-up in the Book that appears after logging into the game.



    ● Fixed the issue of the training cost not getting deducted when you use Sparky as the training material.



    ● Fixed the issue of the opponent's ability being displayed as your ability when checking the opponent team's player in the Galaxy Super League.



    ● Fixed the issue where the users can’t purchase MX83 Askeladd as the Chain Helper which is needed to proceed the sub chain of other players.



    ● Fixed the issue of the character images not displaying properly in the tutorial under certain situations.



    ● Fixed the issue of the Club match UI and daily reward pop-up UI overlapping when the date changes while playing the club match.



    ● Fixed the issue of the line of characters not displaying properly when you acquire a new character for the first time after logging into the game.



    ● Fixed the issue of the pop-up that says the network connection of the opponent is unstable and being checked again keeps appearing in the Galaxy Live.



    ● Fixed the issue where the chain count not going up when the list of Chain Helper changes after the designated period even though you can use the previously purchased ones.



    ● Fixed the issue of the Spirit Core acquisition point being displayed as 0 under certain circumstances.



    ● Fixed the issue of the character that's already in possession being rented as a Chain Helper.



    ● Fixed the issue of the incorrect GP Scout Player Info being displayed for Felix.



    ● Fixed the issue of the dialogue being displayed incorrectly in 6-4 Main Story.



    ● Fixed the mistranslation in the Luri's skill "Calm Response" and Nabi's skill "Volante".



    ● Fixed the typo in Yeon's character story.
     
    Last edited: Sep 13, 2017
  2. Nicolyce

    Nicolyce The Definition of a Regrettable Vampire

    Messages:
    74
    Location:
    Vasallo's closet
    IGN/ID:
    HakureiReimu
    Club:
    Mascots
    Galaxy:
    Everywhere
    Colosseum:
    nowhere
    Killing my Meta is one thing (since i don't really care about her)
    But...I didn't get the Ustiel skin cuz it was ugly af....now....
    Welp probably gonna take a break or quit soon so whatever
     
  3. Yuz

    Yuz Cracked

    Messages:
    266
    Location:
    Yes
    IGN/ID:
    Global:Yuzuru KR:Tokido
    Club:
    Phantasm19
    Galaxy:
    Milky way
    Colosseum:
    9001
    fgtsore >:0
     
  4. Razura

    Razura Overlord of my waifus Lilith, Armel and Asakura

    RiP Metas.
     
    Johny Sama likes this.
  5. Endri

    Endri

    Messages:
    105
    IGN/ID:
    Babychino
    Club:
    Pixiv
    Galaxy:
    Galaxy league
    Colosseum:
    44
    Lol meta become the worths leggendary now even beth is better well its time for ultimate cancer motb felix
     
  6. Artimizu

    Artimizu

    Messages:
    28
    Location:
    NY
    IGN/ID:
    Artimizu
    Club:
    Doki Doki Spirits
    Galaxy:
    Diamond
    Now I'm curious in what happens in the next patch. owo
     
  7. PaxMilitae

    PaxMilitae This world needs more Noa

    Messages:
    2,380
    IGN/ID:
    PaxMilita
    Heh, don't care. I'll still use Meta and I'll still reach GL, sooner or later. Just watch and learn, infidels.
     
    Johny Sama and Senzou like this.
  8. Renrashin

    Renrashin Champion

    Messages:
    1,912
    IGN/ID:
    Renrashin
    Probably Jiho nd Serestia both get nerfed
     
    Johny Sama likes this.
  9. Yuraji

    Yuraji Bronze

    Messages:
    588
    IGN/ID:
    Yuraji
    Club:
    Arcanis
    Galaxy:
    Galaxy
    Colosseum:
    60
    New thunder player doesn't look like he will have room on my thunder team. Long shot is nice and all, but the spirit starvation in thunder teams is real. There will need to be a thunder Neraizel for him to have a chance to use his active.

    Nice update to the spirit stone book, glad I wont have to go to the wiki anymore every time I need to look up max stats.

    The nerf to Metatron is not as bad as everyone making it out to be, it just puts her a step behind Felix who still heals every time. Felix's heal got nerfed too and that to pen addition is irrelevant. This is an overall improvement to mid since it is now open to more players that can compete for the position. The only downside is the PVE side.
     
    PaxMilitae likes this.
  10. Shipwrecksos

    Shipwrecksos

    Messages:
    441
    People keep saying Duran is getting nerfed, but I don't see it that way at all? If anything, this is a BUFF!

    In upper leagues, people have such absurdly high crit rates, that "crit resistance" becomes impractical for many team comps. By switching his buff from defensive to offensive, it'll help make backline pen much easier. This will especially synergize with reliable penetrators like Jiho and Magnus (which many teams use), not to mention Duran himself with his active steal.

    This change for Duran will only make him, and his teams stronger in PVP, not weaker.
     
  11. Kazu19

    Kazu19

    Messages:
    136
    Galaxy:
    Galaxy
    Colosseum:
    D60*I74*T50
    yeah, buff those Damien/Miri's :rolleyes:
    I have to see how's my back after the update tho
    I do think Duran + Jiho will be quite op now, she should have 0 problems to bring the ball back (not that she had big problems before)
     
    Shipwrecksos likes this.
  12. Querry

    Querry Champs

    Messages:
    1,595
    IGN/ID:
    Querry
    Bell has a quad totem. Good lord what new totem standards should we be expecting?

    New thunder guy is hella cute. He's got some promise but I suspected an EE will be mandatory before he sees any real play.
     
  13. gatchwar

    gatchwar

    Messages:
    124
    Club:
    Paradox
    Galaxy:
    Galaxy
    Colosseum:
    42
    Jin changes HYPE (seriously tho can we give the ol perverted stat stick some love? He's a literal blob of stats with a great block and no gimmick otherwise; I'd like to see him get something interesting to his kit that isn't more straight stats)
     
  14. Viticide

    Viticide Bronze

    Messages:
    511
    Location:
    USA
    IGN/ID:
    Viticide
    Club:
    Com2uStream
    Galaxy:
    Galaxy
    Colosseum:
    45
    Bell used to be about the only player with a triple totem. Then BB got crazy making a lot of 5* EEs have triple totems. I think Bell will remain unique as a quad totem as a way to distinguish her as a legendary player. If they do any future quad totems I expect they'll be legendary players as well.

    Metatron's nerf is huge and I fear now, like most, that it's much too much. It's not about the amount healed, so Felix's healing amount nerf is largely irrelevant. It's about how often it triggers and reviving ko'd players. Meta only triggering half as often is a huge nerf, much more than putting her just a step behind, while Felix will trigger a little more often now even though it wasn't hard to trigger to begin with. If anything he gains versatility in how to play and support him with this addition of "on pen." Meta was always limited to being attacked while Felix could trigger it on being attacked or attacking so long as he was critted. Meta is likely going to vanish in favor of Felix. If she retains any popularity still it'll be very much secondary to Felix. Healing proactively on action/attack/whatever has always been greater than when being attacked. Meta simply had the huge benefit of healing the entire team instead of just her line to make up for that condition.

    And before anyone says, "but Meta still does ab better," look at Beth. Everyone regards her as trash (which I disagree with but whatever) and she's all about AB. Clearly heal/revive mattered that much more or we'd see more Beth usage. Felix will now be the new CM king without a doubt and I'm just hoping Meta won't be as bad off as I fear she will be.

    Unrelated to these legend changes now, BB finally makes another Ardor/Thunder ace and it's again on a long shooter. So two long shooters and a forward passer now for all of those hybrid aces. BB seems to have a thing against that hybrid having its ace on a more normal or generically useful player. However, this new long shooter to me looks pretty good. BB reworked long shots in a rather positive manner. His kit has a vertical totem on attack as well as a static horizontal one. The guy won't need to make great use of his active to be a solid contribution to his team unlike Jean and Furion. He'll support as much as he'll be supported. I like him and hope this is the way BB goes with other future long shooters. But what does the MP stand for?
     
    Kyoko Hitaka, Kazu19 and Shipwrecksos like this.
  15. RoundBall

    RoundBall Cheap Galaxy Pleb

    Messages:
    428
    Club:
    Cataclysm
    Galaxy:
    Galaxy
    Colosseum:
    40 ish
    Contrary to popular believe.... i think meta nerf is... fair.

    wait! let me explain.
    Meta nerf is fair if we delete felix from the game.
    What we are feeling at the moment. is because suddenly felix exists and he's the next money making machine that BB need.


    Another food for thought.
    between meta line buff vs Felix's heal, i felt that at the moment people are feeling felix is winning hands down.
    but think about this: Duran defensive buff nerf. may require less shot to kill a goal keeper.
    When the trend become 1-2 shot win, would you still prefer a heal or a line buff? heal value decrease the less shot strikers need to kill GK.
    it really depends on how BB drive the meta of the game, more OP striker, probably favors metatron a bit, while more OP defense line will favor felix by far...


    Another indirect buff and nerf thoughts
    Glayde-Duran is nerfed
    Damien and Miri is buffed vs Duran line
    Units with crit debuff for midline (e.g. saramir) have more value since felix exist. especially if we can afford a couple of crit rate debuff for midline
     
  16. Shipwrecksos

    Shipwrecksos

    Messages:
    441
    As one of the 3 players on the planet who does not use Metatron, I am overjoyed by her nerf.

    I just hope they don't do the same thing to Shu. Felix is going to rise in popularity for sure, and may very well encounter the SAME type of nerf eventually, but Shu has been a "dark horse" who can perform the same amount of team heals as Meta, but has somehow managed to fly under the radar of BB's nerf bat. I'd like for him to stay that way, lest he end up BACK on the bench like he was before.
     
    Last edited: Sep 13, 2017
  17. sfn27x

    sfn27x

    Messages:
    89
    Location:
    Mx
    IGN/ID:
    Sfn27
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    Mex
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    Champions
    Colosseum:
    39
    Hope Shu gets some nerf the next time, he has a double turn, double heal, a low cost active without cooldown time, high stats and the buff attackers received, he is too strong.
    Serestia, Duke and Presty are too on my nerf wishlist.
    I don't see clearly how they can balance Jiho, her buffs aren't too powerful, maybe from 20 pen and cr. damage to 15. The max hp, cr and dr are too low to nerf. Maybe Luminant Starlight could be balanced or make her ardor only on one passive.
    I hope William recovers some pen, or more cr or more damage to dark goalkeepers or more reflex stat, at least i don't expect another nerf to him.
    Shanti needs a nerf asap too.
     
  18. hugo92624

    hugo92624

    Messages:
    122
    Shanti doesn't need a nerf
     
  19. Renrashin

    Renrashin Champion

    Messages:
    1,912
    IGN/ID:
    Renrashin

    Imo Jiho's Pen passive will probably become atk. Or Jiho's Pen nd cdmg buff goes down to 15.
     
  20. PaxMilitae

    PaxMilitae This world needs more Noa

    Messages:
    2,380
    IGN/ID:
    PaxMilita
    She's just one of the most unbalanced strikers atm (losing only to Damien and Miri) and is used by the crushing majority of tryhards, because she has ZERO weaknesses...but nah, she doesn't need a nerf.
     

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