1. Welcome to the Soccer Spirits Forum! We're dedicated to creating the best community in Soccer Spirits, where you can get help about your team, units, or share general tactics! So why not join us ? Or, you can login with facebook. Registering will also disable ads!

Info Player Info - Thunder 5* (Feb.17/2015)

Discussion in 'Guides and Tips' started by bluehell, Nov 30, 2014.

  1. bluehell

    bluehell Oracle

    Messages:
    820
    Location:
    Vancouver, BC.
    IGN/ID:
    Bluehell
    Galaxy:
    Same as Colo.
    Colosseum:
    Same as ace.
    Recent changes

    -All player descriptions except Mihail has been changed
    -MX87 Lukia has been added



    -MX27 Leventor-

    Before Oct.23, 2014: Shitventor
    After Oct.23, 2014: Godventor

    Appeared as a colosseum champion's player during the free seasons. He has the two of three striker elements, critical rate and critical damage boost, but....he was shadowed by Blade, who could easily obtain more Penetration power. Hence his shameful name Shitventor. However.....

    After the Oct. 23rd patch, he became the glorious GODventor. His passive skill Cold Heart's effect became Penetration power boost by 20% when he attacked, and stacked up to 3 times. Even using it once could deal a massive amount of extra damage combined with Leventor's past usage, and was able to completely outcast Blade. At this point, Leventor was able to outshadow all strikers and claim the throne - even Beatrice and Lucid didn't stand a chance. Plus, a program bug had made shoot damage increase absurdly when Penetration power went above 100%, and the damage was, with the lack of words, andromeda level.

    This crazy damage has fallen even the treacherous Jin + Mimi formation, and the damage was so great, the system itself mistook it as a bug user and resulted the game in a loss. (...) Leventor users were angry to the point where they had to say "Nerf Leventor so he can stop getting losses from too much damage (...)"

    Now with the upcoming Special Training update, he seems unstable, because the only skill he can spend on is a passive totally irrelevant to damage. Compared to Blade who has a receiving pass increase, it's a clear difference. He will have to depend on stat increases and stones.

    He sadly came down from his throne after the Special Training updates and Vitos' appearance and all, but he still retains his top tier class. With his blessed stone slots of 2 Thunder + 1 Dark, he can easily get 100% penetration power, and he still shows formidable damage when teamed with Veronica.


    -Bell-

    The true Queen of Defense.
    Thunder team defense's alpha and omega; in truth, 100% isn't an over-statement for Bell.

    With a leader's high stats and her transcending skillset, she is responsible for both defending and attacking - hence, the legendary grade. With Totality and Super Play, she can penetrate the line with receiving minimal damage, and her exclusive skill Attack Formation is one of the most OP position buffs to ever exist in Soccer Spirits - it buffs Attack, Defense, and Critical rate. Additionally, her active skill was patched to 1.5 spirit bars (originally 2), so even her active skill gained more usefulness. Colosseum player that went to 50th floor has said that when using the Jin + Mimi formation, Bell's active, which decreased enemy Attack and Action Speed for 15 mins, proved to be very useful. Even after nerfing the leader skills that had 2 effects, Bell's skill was still one of the best.

    But even so, the problems are endless; in thunder, those "things" called defenders are quite useless, even with an OP line buff like this. Thunder players know VERY well how useless Butcher and Robin is, and is precisely why Thunder defense line is called a disaster, even with a legendary like Bell. In truth, many mono thunder users use Anael, Mikael, Malcolm, etc. as their defenders (or attackers) to cover up for the mess of thunder defenders.

    On a side note, on Sept. 29th when Bell was the legendary scout character, it is said that hundreds, or perhaps thousands, of users opened their wallets. Among these people, there are people that spent over 10 million gold...they bought crystals with cash, and with those crystals, gold. In the end, they quit cuz she didn't appear, and she dissapeared once again. The only card that can match Bell's record of making users quit is William, during his glorious days as the best striker.

    Like Malcolm, Bell can be used in external positions as well. A Bell in midline is as difficult to deal with as any other top class attackers.


    -Blade-

    Even though she came down from the top spot after Leventor's patch, she was a very strong Thunder striker.
    And, unbelievably she's a utility striker.

    A proud striker of thunder that has thunder's exclusive passive Limit Break, Perfect Chance to increase pass, and Persistence that fills her action bar when she shoots. Her passives are to the level where people despise it, for even fully superbing her isn't enough.

    In her 7* form, Persistence changed to a passive that boosts Penetration power on a critical hit, but it was actually closer to a nerf, and so users demanded a re-patch, which resulted in Persistence rollback and an upgraded version of Limit Break: System Upgrade. After, she became the symbol of fear against Goalkeepers that reduced damage due to her Penetration power. (i.e. Zibroi...Kei....) Even though System Upgrade massively boosted her damage, there was no crit rate increasing skill other than her active, and so a crit totem in the FW position was forcibly needed. But ofc, because her Persistence lets her shoot multiple times in a match, it was definately worth it.

    And...she is also the victim of Nov.27, 2014's patch. Even though the Goalkeepers had a revolutionary patch obtaining new skills and extreme evolutions and the game's defenses have gone significantly higher, Penetration power's efficiency was reduced by 20%, and Guinevere combination of going over 100% Penetration setting was also blocked.

    But even so, Blade still stands strong. Whether she has the ball or not, if the enemy defenders attack her, Blade destroys them with System Upgrade. Plus, when System Upgrade activates, her action speed rises as high as 80, and with Persistence, she can attack multiple times, making her actual damage dealt much higher. Like so, Blade still has her strong qualities other than what she lost, and she's still in the 1.5 tier, if not, still 1.

    If one had to say a bad point about Blade, it'd be his art...?...The users are complaining over her art, for Snowball, another Soccer Spirits illustrator, drew a simple fanart sketch of pencil of Blade, and even that happened to be of much higher quality than the original.


    -Griffith-

    A character that speaks in English and French in an enthusiastic voice and terrible accents

    According to the story, she's looking for her elder sister, which is assumed to be Grace from Dark element.

    Griffith also has Thunder's exclusive passive Limit Break, the skill Crack that boosts her Penetration power on a critical hit, and lastly Specialize Shoots that boosts damage against Goalkeepers. But, her base crit stat in general is quite low, so there is a need for a crit totem when using her. After the July 25th patch, Specialize Shoot's calculations changed, and her damage expectations that overpowered Blade has been lowered.

    Crack's effect requirements have changed from Crit. to just attacking, and after cooltime for shoot skills increased from 8 to 15 mins, there is no way a shooter with Penetration 40% and additional 35% damage would be weak.

    Plus, if she ever gets her extreme evolution, a new revolution for Griffith is very likely. The extreme evolution provides the player with at least one evolved form of a skill, and in Limit Break's case, because Blade already has the upgraded form (System Upgrade), there is a high chance that either Crack or Specialize Shoots will become the exclusive evolved skill for Griffith. If the new skill boosts her firepower once again, she might be able to combine her decent skills and stand among the best strikers again.

    Conclusion: Decent performance, and quite high firepower among 6* strikers, but has been treated as trash thanks to her element having the two of the best strikers in the game. As described above, she's very decent, so if you get her, let's hold her dear. If a strikerless thunder player draws Griffith, there is no reason to hesitate using her. Because Vayne nor Litz is available, the only other viable striker below Griffith is.....The abomination striker Zach.

    There are lots of assumptions being made on Griffith's supposed "sister", but it is thought to be the 3* Dark player Grace. However, there is another player within Thunder that's a criminal and even hesitates to describe it, and that is Z088 Beta. But, the thing is, Beta's looks are.....loli


    -Hildegard-

    Insane penetration devil. Hildevil?

    The Royal House's weirdo. With a quiet voice, she says some really psychotic stuff according to her story, and SHE DOES in the game. Like killing and breaking necks and seeing blood
    From this, we can notice that "soccer" in this game is no different than martial arts

    Her beautiful illustration and her clothing are said to be within the top 5 most revealing characters in the entire game, and thus her illustration is often called OP. Plus, along with her thankful illustration, she has a high level of performance, and is discussed regardless of element when the topic is about penetration. (...) Hildegard can, with her blessed skillset, deal massive amounts of damage - her passive Remove Safety Device boosts her crit damage by 40%, and Extreme boosts her crit rate by 50%.

    Her 7* was confirmed on the Dec.7/2014's patch notes. Her rough illustration was also shown to public.

    She obtained Blue Devil, a monstrous speed cutter - seeing a Hildegard ramming away at opponents with absurd speed buffs of Thunder, Kevin, and Metatron's Will, is simply hellish. With this, she now stands as one of the best attackers of the game, with Duke and Malcolm - they all have different utility and damage output. And, obviously enough, Hildegard beats Duke thanks to the newly added "elemental advantage/disadvantage". (Hilde > Duke > Malcolm, see who's at the worst position?) Hildegard is creating a massive influx in Thunder, also because she actually has higher stats than the Legendary Bell, when Special Trained.

    As most of Snowball's illustrations are, Hildegard also has a high level of nudity (...) which increases even further at 7*. The number 98 on her body is unofficially known to be her hip size. Snowball has also said that "Hildegard's state is an arbitrary mix of wearing panties and/or not". Now let's guess what that means.


    -Z001 Veronica-

    Thunder's best totem.
    Self-titled Metro City's idol.

    Normally, she is used as a totem in mid or forward. In the beginning, users claimed that her stats were quite low for a 5* and Veronica got the long pass again and the enemy penetrated at a lightning speedeader characters' buff made her quite a decent character. Even though Veronica's active was nerfed when all healing skills were nerfed in general, 25% max hp boost for 10 mins with 1 spirit bar is still decent. But, as a leader, her passives are obviously more appealing.

    First of all, her passive Inspiring boosts crit and reflexes, which is like a beam of light in Thunder element who is in dire need for a crit totem, and reflex boost even boosts chances of stealing the ball - combined with Veronica's decent reflex stat, she is able to efficiently steal the ball. Thus, she is often combined with Luka who has high technique and Blade with System Upgrade on FW, which lets them practically carve the enemy defense unless they're of very high level.

    Additionally, in Song of Electricity's case, it boosts Thunder player's crit damage, so it can boost the high damage dealings of thunder players even further! Furthermore, on August 8th patch, with the defense patch, even Disturb became useful! Her extreme evolution also came out of her awkward 5~6* pose and became a true idol star. Thanks to this, everyone was satisfied of her illustration from then. Her current judgement is that it's almost a must - have for mono thunder, and even in a rainbow deck, a very decent card.

    The only thing is, she keeps trolling in PvP unintentionally, because her unneeded high dribble stat makes the assistor active pass to Veronica. Ofc, what Veronica does after receiving a pass is, PASS AGAIN. (...) Even with a +120 Blade and +0 Veronica, this situation can happen!

    On Oct.2nd, her 7* art was finally shown to public, and her passive Song of Electricity was upgraded. After the upgrade, it boosted Thunder players' attack, further improving the team.


    -Z088 Beta-

    A criminal human modified into a(n) super bad android player.

    A human that was modified after commiting crime. She has good power and speed, and her active and 2 of her passives are for penetration, so she is extremely strong when she has the ball. But, as most attackers are, she's very fragile without the ball. Her good penetration performance made her very popular along with Hildegard, but after the attacker patch, and overwhelming became a lesser important merit, her rank fell below Hildegard's.

    On a side note, she's a twintail + loli, and her illustration that suggests low defense has gained some popularity. loli is justice According to the story, Z225 Ramia is her clone, but their only resemblence is...their breasts. Ramia is a broken material made from a program error, after all.


    -Cynthia-

    An ice witch that explodes the game with a 75% chance
    in other words, with a 25% chance, the game explodes Cynthia
    Before that, Cynthia explodes even without a crit, if you're gona use her, you should insert a crit totem
    A pretty female character from a high class family.

    Apparantly, she entered the galaxy league after losing a bet against the princess. Before the updates, she decreased enemy speed and functioned as a debuffer, but after her skill switched to Exploding Chill, she became an offensive leader character. It's sad that it cannot be activated for certain, but if Exploding Chill activates, the damage usually overpowers most attackers. If there's a crit totem like Veronica in the line, Veronica's crit boost passives become a great help.

    Plus, many users just look at Exploding Chill, but she also has decent stats as a 5* and she even has a skill that boosts her reflexes, so those also help - very useful with a crit totem combination. There are people out there that look down on her because she's a leader type, but her power is above most 5* attackers. With Exploding Chill, she can penetrate with massive damage, and even without it, she steals the ball like hell, increasing the opponent's blood pressure.

    Another unique point is that, when she's in a dark element defense line, the synergy is amazing. With Avnore and Ronald both decreasing enemy speed, and with Cynthia, enemy speed is decreased by 60%, with her active, 90% (...) With a little exaggeration, it's kinda like using Kirin's Extreme Reaper Lv.5 for 15 mins. Keep in mind she's used totally differently from a thunder team.

    On a side note, it is said that she betted a kiss from the princess when she lost the bet. And she has phobia against men. Huh?

    Only that, after the 2.0 patch, the AI seems to have changed - she isn't penetrating in PvP. Thus, her usage has severely decreased for auto.


    -Lynia-

    Chairwomen of Normalness Village

    A pretty little girl with her unique dark twintails and a cool(?) pose. A girl that trusts her feet multiple times per day.
    She's a player that wasn't judged too well as of Thunder's attackers. Her skillset isn't too bad, but all 3 passives have activation limits, and so using them is difficult; plus, she lacks power stat. Her exclusive skill Thunder Penetration boosts her pass and dribble stat when she successfully penetrates the line, so she becomes usable when she breaks the line, but it's if less quality then Super Play, and because Short Chance can only be used at mid position, her judgement is of an even lesser grade. On Oct.2nd 2014's patch, Short Chance changed to Perfect Balance, but her performance still isn't of high quality. Ofc she's judged lower than Hildegard, and even lesser than Beta and Cynthia, but she was originally better than Butcher.

    After patching, her grade became...so-so as an attacker. Compared to Hildegard who has high stability, and Cynthia who's good at both penetration and steal, Lynia is still judged as behind, but about equal to Beta. Many users say "She finally became a human being", and congratulate her for moving to the Normalness village. Her damage itself is quite high when she makes a critical hit as it's 30% x 2. Lynia-chan finally became a person TT_TT


    -EA01 Luka-

    A 5* assistor of thunder finally added during the summer season. She's part of the secret association called "Prometheus", either assumed to be the leader or of very high authority. Somehow everyone else from Prometheus is a rival Strangely, Ari from Prometheus is from Metro City, but Luka is from Minerva Kingdom. According to the story, Prometheus isn't within Mother's control, but...because there's no official lore, it's still a mystery. Users are assuming that because Luka came out of Mother's control, she somehow slipped into Minerva kingdom. Her pass stat is low considering she's an assistor, but her reflex is quite high.

    Her pass stat is below average assistors, but her reflexes are high. When placed at her main position, her reflex is about equal to Nari 7* placed at FW.

    Her main position is FW Mid, and sub position covers midfield, so she can be used at both lanes. She has no OP S class skills, but she has decent skillset consisting of A class skills, and is also the only 5* assistor of Thunder, and her decent stats all combine to make Luka thunder's representative player. Because of this, Thunder teams somewhat solved their problem of having the need to put in assistors of other elements, and after the defense patch, other elements sometimes went far as to putting in Luka for the Penetration power she provides.

    Especially, Blade's Persistance + System Upgrade's synergy with Luka was amazing; Icy Road reduces enemy speed, and Set Play increases the team's speed, making Blade's Action Speed at approximately 90, while enemy position is at about 50, making the gap very wide. Additionally, Luka's base speed itself is quite fast, slightly more then Blade. At forward or mid, the Penetration and attack boost Luka provides is scary, and if there's a crit totem within the same position, the Penetrator/Shooter that received the ball will activate a critical hit with a high chance, combining the damage with Penetration power and attack power boost provided by Luka, making the damage storm away everything momentarily, showing off Thunder team's true colors.

    But, after Nov.27th/2014's patch that nerfed Penetration power. However, because penetration power is a direct counter measure for defense reductions that were patched to an extreme extent after Goalkeeper patches, her nerf was almost closer to a buff. Other elements go as far as buying Luka for GP in order to use her Penetration active. However, it's true that for strikers that can reach 100% penetration power on their own, another assistor is better.

    On a side note, her screaming voice is terrifying/annoying when she active passes, and when combined with Leventor's ridiculous damage, the fear is doubled.

    -MX57 Butcher-

    Use to be an awkward and strange character that can't even be benched. Now just an awkward and strange character that's benched. What's the freakin difference

    The most awkward attacker of Thunder. He has somewhat of a decent defense, but the problem lies in his damage dealings. It's said that he WILL have extreme evolution, but he has lower penetration damage than even Hiro (who's a striker), and doesn't even have much utility either, and hence has...no solution to his current grade. He doesn't even have a passive that boosts crit....Thunder players wipe their tears and put him in because of his S class Ace Skill, but the card that needs Butcher's Ace the most is that ****ing Robin, and so, they're just both judged as nonexistent cards.

    Now, even his ace shuttle effect has become useless as Jury, another Thunder player (Boss player) has the same ace effect as he does, and is a much, MUCH better player.

    On a side note, he was born in a rich family, and the scar on he got the scar on his face from saving a cat. And, some users claim that his name was a mistranslation, and should've been Vulture, not Butcher.


    -Iggy-

    A dear forward crit totem of Thunder.

    Just like Juno, she has a buff that boosts the entire position's crit rate. She also has a squad bonus at FW and Mid, which is a complimenting difference from Juno. Other than that, she has an active that boosts Crit damage, and has 2 passives regarding steal. Because Veronica became a totem package, she can be used as a dualcore totem with Veronica, and insanely boost the crit rate (...)

    Like described, because Veronica is at mid, there's not really a need for crit totem at mid, and so Iggy can be sent to FW. There are many methods of using Iggy, so just like Hildegard and Beta, you can't really say who's better between Veronica and Iggy, so you can use both. Unlike a totem she has good base stats, and so she can steal the ball that the enemy has after Hildegard has crashed into it. Counterattack, Critical, and Steal are fairly easy for Iggy, so unless it's a hopeless fight, she can do hand to hand combat against a defender, so the user can also aim for an aggresive type of play. On October, an update made her Active's spirit bar decrease from 2 to 1.5, making her crit buff active more useful. After her sub positions' stat boost efficiency was increased to 150%, it is said that she can perfectly function as a FW totem without any problems.

    One problem is, her passive Bullying. It has no use at all. Iggy's a glass body, and if you keep trying to steal because Bullying activated, you might make her suicide.

    On a side note, she's apparantly a genius strategist that can see the ball bigger than it is after so much training, but after listening to her quotes, one can tell that she has lots of complaints about how fellow teammates can't follow her anime soccer strategies. Move you lazy assholes


    -EA08 Vayne-

    The....ace shuttle, a.k.a. another useless player.

    The 4th boss character, following Fontus, Qiyou, and Alkyde. (Korean server) Compared to the awkward Fontus, usable Qiyou, Mid~high Alkyde, she came out with a performance even lower than Fontus. (...) Plus, there's the Godventor, Utility nuking Blade, and explosive dealing Griffith in Thunder, making her really useless. Thanks to this, when her position was shown, nobody was interested in farming her and only got her for collection purposes. She uniquely has a dual ace, but users complained how a useless Boss character took away a dual ace. Some users claim that giving dual ace to Vayne was in compensation for Leventor's madness buff by Bigball (...)

    On a side note, she's the head of Metro City security that protects Mother, and can control other androids with her special ability.


    -Guinevere-

    Fish
    Tasty fish belly
    Guinevere Cuivevere Caviar

    She was assumed to be a defender at first, but was actually a leader when she came out.

    Looking at her skillset, she's quite close to an attacker, so users mostly use her as an attacker. Her power stat is much higher than her other stats too. More information would have to wait, but from skillset, it's kinda like Hildegard and Iggy combined, and then divided into 2 equal parts. She has Violent Attack, which is an A class skill similar to Super Play, and the skill Rush that heals her, making her a viable penetrator, and her passive that boosts the position's Crit damage and Penetration power made her also viable as a totem. But, because she has no crit rate boost, she's not a totem good enough to replace Iggy or Veronica, and in truth, she can't become a penetrator equal to Hildegard, who has crit damage boost + crit rate boost.

    But, Guinevere herself's performance doesn't lack anything and is considered one of the tops for mono Thunder, and many users hoped that she would have the left mid position to use along with Iggy and Hildegard in the position. And she actually DID. On her extreme evolution, her skill Violent Attack becomes Merciless, making her gain another turn with a 60% chance, while also boosting her attack and crit rate, so the problem about her crit was somewhat solved.

    In truth, many users use Guinevere as a striker totem. Just by using Guinevere's ace and placing her at FW, the striker gains 35% penetration power. This is enough so that, when Luka active passes and Blade does a critical hit, the penetration already hits 95%, making Glabaris useless. Plus, Guinevere also boosts crit dmg. Many players, even outside of mono Thunder, uses Guinevere as a striker totem.

    On a side note, during the space wars, she lost her nation due to Minerva Kingdom's bombings. Thus, she entered Galaxy League to get her revenge on Bell, but it seems there's another subplot going on....perhaps she's being controled by another person, or she has another goal herself. Also, because her belly she shows on her 7* form is quite beautiful, she is often called a fish.


    -ZUXX Robin-

    An organism with a Goalkeeper position.

    (Was) the only defender of thunder. He has a keeper position, but even mono thunder deck users don't use him as he is simply, trash. He has some good skills, but after the bug that let defense rise infinitely was fixed, he's just trash. After defense calculations changed, some users were hoping he'd change, but he didn't. Kei of Light element reduces damage by 10%, stacking, everytime he gets hit, and he's an attacker, but he's sturdier than Robin, and is able to penetrate well too. So, no other words needed, Robin's just a trash that has an inunderstandable position of a keeper. His keeper performance falls behind that of Black Mash (who's a 3* card), and he's just embarassing to even be called a keeper. The programmers claimed that they noticed Robin's problems and were going to buff him greatly, but nothing changed, so it seems they just forgot about him. Even though he was a potential 7* keeper...nobody knows what's going to happen anymore, now that Racclet was added. Really, even the odds of an extreme evolution are leaning towards Racclet, who came in at a surprisingly excellent timing, and there's a possibility he'll be trash for all eternity, but only time will tell us the truth.

    With the goalkeeper update, he at least obtained some useful active: healing.


    -Z101 Raket-

    The new beam of light for Thunder Goalkeeper position.

    A new character with seemingly powerful gauntlets,from Metro City. She's a new goalkeeper added on Nov.27th. Her main position is GK, and her sub positions cover all the defense lane. A construction asistance maid robot, according to the story. She seems to have started soccer due to soccer becoming so popular in Metro City. One might ask why a maid is needed on a construction site, but the architect apparantly wanted to make a maid robot, and has a nonsense argument that a maid robot will decrease the dangerous appearance of the construction site...

    But her quotes are way too passionate for a robot, and the users say that it's slightly awkward. More than anything, awkward or not, it's a voice rollback in the end, and users complain about Rallet needing her own lines...Her unique point is that, according to the story, 2 units were made (not 1!), so users are expecting another maid robot similar to Raklet in the future.

    Not many people has obtained her yet, so her performance is yet to be judged accurately. But, for thunder users who practically gave up on Robin who's judged as a 0.5*, or those who use Blackmash, she's a welcoming gift. It's abnormal if you use Mute She has an active that increases crit resistance and max hp, so her skills are quite fit for a keeper, too. And, more than anything, her skillset has a passive skill named Safe Construction that's apparantly a combination of 2 of Blackmash's skills, in an upgraded form, and also has a passive skill that boosts max hp by 15% for 10 mins that stackes 3 times called Learning AI.

    Her other passive, Counterattack Strategy, is somewhat negative compared to her other 2 passives for a keeper, as it boosts the attack and counterattack resistance of all the players in the position, but she's still the most well-made Thunder keeper to ever exist. Counterattack Strategy IS good buff, but it's just sadly on a goalkeeper. When Raklet is superbed a little, her stats also overpower Blackmash full superbed, which use to be a common keeper for mono thunder.

    However, she's currently being trashed about a lot, and that's because she DOESN'T HELP AT ALL WHEN CLIMBING COLOSSEUM. The current meta is all about using self-healings (Zibroi) or Damage Reductions (Kei) or Coexistence heals (Jin) and making the Goalkeeper hold the ball while they slowly destroy the absurd Colosseum units, but Raklet, lacking crit resistance and damage reduction and self healing and an extreme evolution, even if Coexistance heals back 300, the damage received goes far beyond what is healed. As for PvP, because she lacks an extreme evolution, she is One Hit KO'd too often.

    On a side note, all of Thunder's best characters for each position are now female (...) Oh lord According to the story, Minerva Kingdom has no males in the first place so there's no other option, but other than Leventor, every other 5* of Metro City is practically trash, so it's not even a funny situation. All girls, Leventor's the only guy, so lucky


    -Mihail-

    No information available yet.


    -Jury-

    A Boss character. She's a Snorlax(?) girl that apparantly ate away all the players' food and agreed to play if they just gave her more food.

    Her skills are, as expected, related to meals.

    She's specially constructed to counter the players that damage her, instead of attacking directly herself. When placed in front of an enemy striker or CM and she starts with the ball, the opposing players are quite reluctant to hit her because of the positional HP reduction. Plus, she counterattacks very well with heavy damage.

    However, when used for penetrating itself, she deals an almost non-existent damage, so it's usually a better idea to pass the ball and save up HP. Her power is especially low, also because she's a Boss character.

    To Thunder players, she's a tremendous gift as a "finally, a well-made defender".
    Her appearance has bitchslapped Butcher in the face, and she also crucified Lynbell that has a similar concept.
    Some players raise her only because her illustration is pretty.[/s]


    -MX87 Lukia-

    Strangely, she has a passive that reduces damage received by 50% per one opposing player. Now, you may think it's 100% reduction when against 2 players, but because it's a multiplication sequence, it equals 82.5% reduction when against two players. And this obviously won't happen, but 91.25% when against 3 players.

    -IS SURPRISINGLY NOT THE CASE and she actually receives 2 damage when attacking 2 players. Looking at the fact that she doesn't HEAL when she penetrates at 3 players, it seems that's the intent. One on two, baby

    But for attackers, placing them at centre is a very rare sight, and because her positions are at the sides as well, the skill doesn't affect her much. Also, because most attackers are 7*, Lukia, who's a 6*, has no place among them, and because she's defenseless when being attacked, she's currently just use-it-if-you-have-it type of card.
     
    Last edited: Feb 19, 2015
    Zeth03, mlee3930, Chrowl and 14 others like this.
  2. lethalshot

    lethalshot

    Messages:
    56
    Location:
    PvP
    Galaxy:
    Galaxy
    Colosseum:
    4x
    I just want you to thank you for the guide.
    So thanks!
     
  3. Jinto

    Jinto

    Messages:
    73
    Location:
    UK
    IGN/ID:
    Jinto
    Galaxy:
    Bronze
    Colosseum:
    17
    Thanks Blue! Always look forward to reading these..
     
    xPenguinZ likes this.
  4. Galatea

    Galatea The Lurking/Chill RainbowWhale Galatine Staff Member

    Messages:
    1,674
    IGN/ID:
    Galatea
    Club:
    Paradox
    Galaxy:
    Champions
    Colosseum:
    47 (46 Beaten)
    I enjoyed the insults on the players and the analytic thinking behind each persons skill set. Thanks a lot Blue :D
     
    Viktorya likes this.
  5. Viktorya

    Viktorya Guest

    Repeat?
     
  6. bluehell

    bluehell Oracle

    Messages:
    820
    Location:
    Vancouver, BC.
    IGN/ID:
    Bluehell
    Galaxy:
    Same as Colo.
    Colosseum:
    Same as ace.
    ...woops?....this thread too long to fix on mobile QQ
     
  7. bluehell

    bluehell Oracle

    Messages:
    820
    Location:
    Vancouver, BC.
    IGN/ID:
    Bluehell
    Galaxy:
    Same as Colo.
    Colosseum:
    Same as ace.
    I...never....insulted...anyone...*looks away*
     
  8. Viktorya

    Viktorya Guest

    This is where Luka is
     
  9. bluehell

    bluehell Oracle

    Messages:
    820
    Location:
    Vancouver, BC.
    IGN/ID:
    Bluehell
    Galaxy:
    Same as Colo.
    Colosseum:
    Same as ace.
    Yeah, but apparantly mobile can't scroll down far enough lol xD
     
  10. bluehell

    bluehell Oracle

    Messages:
    820
    Location:
    Vancouver, BC.
    IGN/ID:
    Bluehell
    Galaxy:
    Same as Colo.
    Colosseum:
    Same as ace.
    Updated as of Feb.17, 2015.
     
    Viktorya likes this.
  11. Jiggles

    Jiggles Puffyminator ಠ_ಠ

    Messages:
    2,371
    IGN/ID:
    <big secret>
    Club:
    Going solo
    Galaxy:
    Forever Plat
    Colosseum:
    30~ish
    {Rebirth Update}
    Update the guide with the new units added please

    if anyone wants to update it for bluehell ,since he retired, pm me
     

Share This Page